Chapter 1
Switching to Figma
Three short lessons from chapter 1 of the book: the right plan, browser or app, how to bring your work from Sketch or XD, and how the home screen is organised.
- 3 lessons
- About 15 min
- Beginner
- Free
One free mini course for every chapter of Designing and Prototyping Interfaces with Figma, by its author. Each lesson takes about five minutes, teaches one idea and ends with something you build.
Courses
Chapter 1
Three short lessons from chapter 1 of the book: the right plan, browser or app, how to bring your work from Sketch or XD, and how the home screen is organised.
Chapter 2
Four short lessons from chapter 2 of the book: FigJam's tools, mission and competitors, personas built on real data, and the user flow of a travel app.